ast_kholdstare_shellfix_w4.ips  (by MathOnNapkins):
Week4 only, as Kholdstare is only available in Week4
The fade is supposed to occur when the shell is defeated and is meant to simulate melting, probably.

ast_glove_fix_w3_w4.ips  (by Conn)
It works also for w1,2 but you get no glove in this weeks.
This prevents the glove palette when wearing ingame reseting to skin color -
it happens in native Zelda when:
* opening the overworld map
* opening the dungeon map (makes the glove palette to disappear from the moment you visit another room in the dungeon)
* being electrocuted
* using Ether
* being hit by a rabbit beam

ast_motthula__fix_w3.ips  (by Conn)
Week3 only, as Motthula isn't available in another week!
This patch fixes that the boss Mothula is immune against the Golden Sword and the spin attack from the Tempered Sword.
Further it fixes the invulnerability when he bounces into spikes.

ast_cane_fix_w4.ips (by Conn)
Week4 only as the cane is not available in another week
disables frequent use of cane somaria that causes bugs

ast_cape_fix_w4.ips (by Conn)
Week4 only and only if you applied the magic cape obtain-ability
disables grabbing with magic cape and thus having no magic drain when pulling a statue

pal_fixes (by Conn)
this patch restores the alttp palette in thieves hideout and secret passage to Hyrule Castle

ast_castle_staircase_sfx_fix (by Conn)
nitpicking bug: when entering the first staircase in Hyrule Castle, descending sfx is heard when going up and ascending
sfx when going down. Must only be applied on w3/w4

