Triforce tile patches

Disclaimer:
These files are provided copyright-free, credit-free, mention-free, and email-free.
Recognition is not requested.
You may freely merge it with your own work.

Special thanks to
- Tre for thorough playtesting, advice and coordination

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Warning: All addresses given refer to a headered rom!
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triforce.ips

A. triforce_time.ips

!USE THIS WHEN YOU WANT TO PLAY WITH THE TIME PATCH!

edited
- Book of Magic 
- Large Shield
- Magic Sword 
- Gravestones
with triforce symbols

to look like the Book of Mudora, Hyrule Shield, Master Sword
a Palette change was neccessary:
- $c7fa64, $c60264, $c60464, $c60664, $c60864, $c60a64, $c60c64, $c60e64, $c61064, $c62564: changed 7446 to ef7e (grey  -> hellblue)
- $c7fa70, $c60270, $c60470, $c60670, $c60870, $c60a70, $c60c70, $c60e70, $c61070, $c62570: changed 17fc to 404d (pink  -> darkblue)
- $c7fa72, $c60272, $c60472, $c60672, $c60872, $c60a72, $c60c72, $c60e70, $c61070, $c62570: changed 8310 to a601 (black -> darkgreen)
- $c7fa7c, $c6027c, $c6047c, $c6067c, $c6087c, $c60a7c, $c60c7c, $c60e70, $c61070, $c62570: changed f821 to e3a3 (brown -> light green) 

- $c61198: changed 6033 to e3a3 (green -> light green)
- $c6119c: changed f821 to a601 (brown to dark green)

Due to the palette change, the colors of some other sprites were affected and thus had to be reedited.
This is the reason why the "this week's objective" menu is now black instead of blue (select button).
However the triforce tile set looks better if the new palettes are included


(B.) triforce_normal.ips (not used in Third Quest)

!USE THIS WHEN YOU WANT TO PLAY WITH THE TIME!

same as above but since the clock is not hided a tile has not been covered.

(C.) tri.ips (not used in Third Quest)
Tiles edited without a palette change (not recommended to use)

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/Conn
