magic_shield_frame_disable.ips (by Conn)
this patch disables all 3 magic shield frames, as they are sometimes buggy (invulnerable)

w4_start_light.ips (by Conn)
when you start week 4 and the mascott walks into the first cave it is light in
original broadcast. 
Default dark is prepatched as it is otherwise as this patch will set it to original
dark (w3 end) - light (w4 start) - dark (w4 first minute)


bszelda_map1_respawn.ips (by Con) 
This patch saves the monsters you defeated each screen for 6 screens and
thus prevents them from respawning every time you reenter the screen

redheart_m12.ips (by Con) 
default color is grey, but in original Zelda it was red

tre_version.ips (by Tre, Con) 
You have 1 hour time to finsih the week

waitsigns_off_m1.ips (by Con) 
This hack will prevent the waitsigns from appearing but you won't get
crucial information if you apply this patch

